Skip to content

Eure Meinung zum ROCKPro64 ?

ROCKPro64
  • Mich würde mal Eure Meinung zum ROCKPro64 interessieren und was ihr damit machen wollt?

    Hier mal was ich damit vorhabe.

    Projekt 1

    Mein 4GB ROCKPro64 soll als Webserver funktionieren.

    Software

    • nginx
    • mariadb
    • nodejs
    • nodebb
    • redis usw.

    Dient zum Testen meiner Webseiten und zum Ausprobieren neuer Sachen.

    Hardware

    • ROCKPro64 4GB
    • PCIe-NVMe Karte
    • NVMe SSD (als System)
    • SD-Karte (im Moment zum Booten)
    • evt. kommt noch eine USB-3 HDD als Datengrab dran.

    Projekt 2

    Mein 2GB ROCKPro64 soll als NAS funktionieren.

    Software

    • NFS Server
    • Restic

    Soll evt. mein bestehendes NAS ablösen.

    Hardware

    • ROCKPro64 2GB
    • PCIe-SATA Karte
    • zwei HDD (als Datengrab)
    • eMMC-Karte (System)

    So mal im Groben, das was ich vorhabe. Aber, bei mir kann sich so was relativ schnell ändern. Spielkind halt 😉

    Im Moment dienen beide ROCKPro64 als Testsysteme um Kamil's Images auf Herz und Nieren zu prüfen. Unsere Systeme sollen ja in Zukunft absolut stabil laufen 🙂

  • 0 Stimmen
    1 Beiträge
    85 Aufrufe
    Niemand hat geantwortet
  • SATA Adapter - SSD kopieren

    Hardware
    1
    0 Stimmen
    1 Beiträge
    179 Aufrufe
    Niemand hat geantwortet
  • ROCKPro64 - Netflix?

    ROCKPro64
    2
    0 Stimmen
    2 Beiträge
    395 Aufrufe
    FrankMF

    Anleitung von Kamil

    # Netflix Starting with 0.8.0rc13 it is possible to use Netflix on all **Ubuntu/armf** desktop images using regular Chromium browser. Due to Google policies images do not ship Widevine CDM required by Netflix to decrypt videos. Currently, Widevine CDM is only available for **armhf** and **Ubuntu**. You have to install Widevine CDM with: ```bash install_widevine_drm.sh ``` This will take between 5 to 15 mins depending on the performance of SD-card, and your Internet connection.
  • 0 Stimmen
    12 Beiträge
    3k Aufrufe
    FrankMF

    Da btrfs bei mir ja nicht so der Bringer war, Fehler im Image vom Kamil?, Fehler in btrfs? Ich weiß es nicht, also weg damit! Da ich das NAS noch richtig produktiv genutzt hatte, waren die Daten schnell gesichert. Danach das NAS neugestartet, nun sind die beiden Platten nicht mehr gemountet und wir können damit arbeiten.

    ACHTUNG! Ich bitte wie immer darum, das Gehirn ab hier einzuschalten! Sonst droht Datenverlust! Aus Sicherheitsgründen gebe ich hier die Laufwerke so an = sdX1 Das X bitte entsprechend austauschen!

    Die beiden Platten mit

    sudo fdisk /dev/sdX

    neu einrichten. Alte Partition weg, neu einrichten usw. Im Detail gehe ich hier jetzt nicht drauf ein. Ich gehe davon aus, das das bekannt ist.

    Der Plan

    raid_pool0 = sdX1 = /dev/mapper/raid_pool0
    raid_pool1 = sdX1 = /dev/mapper/raid_pool1

    Verschlüsseln sudo cryptsetup --key-size 512 --hash sha256 --iter-time 5000 --use-random luksFormat /dev/sdX1 sudo cryptsetup --key-size 512 --hash sha256 --iter-time 5000 --use-random luksFormat /dev/sdX1 Platten entschlüsseln sudo cryptsetup open /dev/sdX1 raid_pool0 sudo cryptsetup open /dev/sdX1 raid_pool1 RAID1 anlegen sudo mdadm --create /dev/md0 --auto md --level=1 --raid-devices=2 /dev/mapper/raid_pool0 /dev/mapper/raid_pool1 sudo mkfs.ext4 /dev/md0 Script zum Entschlüsseln und Mounten crypt.sh #!/bin/bash ###############################################################################$ # Autor: Frank Mankel # Verschlüsseltes Raid1 einbinden! # # Hardware: # ROCKPro64v2.1 # PCIe SATA Karte # 2St. 2,5 Zoll HDD Platten a 2TB # # Software: # bionic-minimal 0.7.9 # Kontakt: frank.mankel@gmail.com # ###############################################################################$ #Passwort abfragen echo "Passwort eingeben!" read -s password echo "Bitte warten......" #Passwörter abfragen echo -n $password | cryptsetup open /dev/sdX1 raid_pool0 -d - echo -n $password | cryptsetup open /dev/sdX1 raid_pool1 -d - #Raid1 mounten mount /dev/md0 /mnt/raid echo "Laufwerke erfolgreich gemountet!"

    Bis jetzt sieht das Raid ok aus, ich werde das die nächsten Tage mal ein wenig im Auge behalten.

    [ 82.430293] device-mapper: uevent: version 1.0.3 [ 82.430430] device-mapper: ioctl: 4.39.0-ioctl (2018-04-03) initialised: dm-devel@redhat.com [ 108.196397] md/raid1:md0: not clean -- starting background reconstruction [ 108.196401] md/raid1:md0: active with 2 out of 2 mirrors [ 108.240395] md0: detected capacity change from 0 to 2000260497408 [ 110.076860] md: resync of RAID array md0 [ 110.385099] EXT4-fs (md0): recovery complete [ 110.431715] EXT4-fs (md0): mounted filesystem with ordered data mode. Opts: (null) [57744.301662] md: md0: resync done.
  • Infrarot Empfänger

    Hardware
    1
    0 Stimmen
    1 Beiträge
    780 Aufrufe
    Niemand hat geantwortet
  • ROCKPro64 updaten

    ROCKPro64
    1
    0 Stimmen
    1 Beiträge
    571 Aufrufe
    Niemand hat geantwortet
  • Lokale Einstellungen

    Verschoben ROCKPro64
    1
    0 Stimmen
    1 Beiträge
    554 Aufrufe
    Niemand hat geantwortet
  • stretch-minimal-rockpro64

    Verschoben Linux
    3
    0 Stimmen
    3 Beiträge
    982 Aufrufe
    FrankMF

    Mal ein Test was der Speicher so kann.

    rock64@rockpro64:~/tinymembench$ ./tinymembench tinymembench v0.4.9 (simple benchmark for memory throughput and latency) ========================================================================== == Memory bandwidth tests == == == == Note 1: 1MB = 1000000 bytes == == Note 2: Results for 'copy' tests show how many bytes can be == == copied per second (adding together read and writen == == bytes would have provided twice higher numbers) == == Note 3: 2-pass copy means that we are using a small temporary buffer == == to first fetch data into it, and only then write it to the == == destination (source -> L1 cache, L1 cache -> destination) == == Note 4: If sample standard deviation exceeds 0.1%, it is shown in == == brackets == ========================================================================== C copy backwards : 2812.7 MB/s C copy backwards (32 byte blocks) : 2811.9 MB/s C copy backwards (64 byte blocks) : 2632.8 MB/s C copy : 2667.2 MB/s C copy prefetched (32 bytes step) : 2633.5 MB/s C copy prefetched (64 bytes step) : 2640.8 MB/s C 2-pass copy : 2509.8 MB/s C 2-pass copy prefetched (32 bytes step) : 2431.6 MB/s C 2-pass copy prefetched (64 bytes step) : 2424.1 MB/s C fill : 4887.7 MB/s (0.5%) C fill (shuffle within 16 byte blocks) : 4883.0 MB/s C fill (shuffle within 32 byte blocks) : 4889.3 MB/s C fill (shuffle within 64 byte blocks) : 4889.2 MB/s --- standard memcpy : 2807.3 MB/s standard memset : 4890.4 MB/s (0.3%) --- NEON LDP/STP copy : 2803.7 MB/s NEON LDP/STP copy pldl2strm (32 bytes step) : 2802.1 MB/s NEON LDP/STP copy pldl2strm (64 bytes step) : 2800.7 MB/s NEON LDP/STP copy pldl1keep (32 bytes step) : 2745.5 MB/s NEON LDP/STP copy pldl1keep (64 bytes step) : 2745.8 MB/s NEON LD1/ST1 copy : 2801.9 MB/s NEON STP fill : 4888.9 MB/s (0.3%) NEON STNP fill : 4850.1 MB/s ARM LDP/STP copy : 2803.8 MB/s ARM STP fill : 4893.0 MB/s (0.5%) ARM STNP fill : 4851.7 MB/s ========================================================================== == Framebuffer read tests. == == == == Many ARM devices use a part of the system memory as the framebuffer, == == typically mapped as uncached but with write-combining enabled. == == Writes to such framebuffers are quite fast, but reads are much == == slower and very sensitive to the alignment and the selection of == == CPU instructions which are used for accessing memory. == == == == Many x86 systems allocate the framebuffer in the GPU memory, == == accessible for the CPU via a relatively slow PCI-E bus. Moreover, == == PCI-E is asymmetric and handles reads a lot worse than writes. == == == == If uncached framebuffer reads are reasonably fast (at least 100 MB/s == == or preferably >300 MB/s), then using the shadow framebuffer layer == == is not necessary in Xorg DDX drivers, resulting in a nice overall == == performance improvement. For example, the xf86-video-fbturbo DDX == == uses this trick. == ========================================================================== NEON LDP/STP copy (from framebuffer) : 602.5 MB/s NEON LDP/STP 2-pass copy (from framebuffer) : 551.6 MB/s NEON LD1/ST1 copy (from framebuffer) : 667.1 MB/s NEON LD1/ST1 2-pass copy (from framebuffer) : 605.6 MB/s ARM LDP/STP copy (from framebuffer) : 445.3 MB/s ARM LDP/STP 2-pass copy (from framebuffer) : 428.8 MB/s ========================================================================== == Memory latency test == == == == Average time is measured for random memory accesses in the buffers == == of different sizes. The larger is the buffer, the more significant == == are relative contributions of TLB, L1/L2 cache misses and SDRAM == == accesses. For extremely large buffer sizes we are expecting to see == == page table walk with several requests to SDRAM for almost every == == memory access (though 64MiB is not nearly large enough to experience == == this effect to its fullest). == == == == Note 1: All the numbers are representing extra time, which needs to == == be added to L1 cache latency. The cycle timings for L1 cache == == latency can be usually found in the processor documentation. == == Note 2: Dual random read means that we are simultaneously performing == == two independent memory accesses at a time. In the case if == == the memory subsystem can't handle multiple outstanding == == requests, dual random read has the same timings as two == == single reads performed one after another. == ========================================================================== block size : single random read / dual random read 1024 : 0.0 ns / 0.0 ns 2048 : 0.0 ns / 0.0 ns 4096 : 0.0 ns / 0.0 ns 8192 : 0.0 ns / 0.0 ns 16384 : 0.0 ns / 0.0 ns 32768 : 0.0 ns / 0.0 ns 65536 : 4.5 ns / 7.2 ns 131072 : 6.8 ns / 9.7 ns 262144 : 9.8 ns / 12.8 ns 524288 : 11.4 ns / 14.7 ns 1048576 : 16.0 ns / 22.6 ns 2097152 : 114.0 ns / 175.3 ns 4194304 : 161.7 ns / 219.9 ns 8388608 : 190.7 ns / 241.5 ns 16777216 : 205.3 ns / 250.5 ns 33554432 : 212.9 ns / 255.5 ns 67108864 : 222.3 ns / 271.1 ns